Tap being put to sleep.

Status Ailments are effects that hinder or impair an adventurer's abilities when traversing the Overworld. Some, but not all, have in-battle consequences.

A lot of the below Status Ailments can be removed by visiting Dokapon Castle or selecting the Heal option at any of the Temples. However, some of these ailments cannot be removed at a Temple.

Status Ailments
Ailment Field Effect Battle Effect Caused By Duration Removed By
Dokapon Castle Visit Super Cure Prayer or Temple Visit Panacea Soul Mop Miracle Serum
Confused N/A May randomly choose a different Battle Command Sing Battle N/A N/A N/A N/A N/A N/A
Curse N/A Randomly hurts self instead of opponent. Curse
Curse (field)
Curse All
? Yes Yes Yes No Yes Yes
Doom After a certain number of turns, the Reaper kill the player. Defeating the caster will remove this. Caster cannot e Items or against the player. Death Call 7-10 Days No No No No No No
Fear Cannot land on any space that would guarantee a battle. N/A Fraidy Cat
Howl
? Yes Yes Yes Yes No Yes
Footsore Forced to move exactly one space per turn. Cannot teleport or use spinners. N/A Blistered Feet ? Yes Yes Yes Yes No Yes
Paralysis Forced to land on current space again. N/A Time Out

Snowfield Spaces

? Yes Yes Yes Yes No Yes
Poison Lose HP equal to the player's level each turn. Cannot reduce HP below 1. N/A Cobra Strike
Cobra Storm
Poison
Poison Swamp Spaces
? Yes Yes Yes Yes No Yes
Seal Cannot use Items or Field Magic. N/A Lock
Lockdown
? Yes Yes Yes N/A N/A N/A
Sleep Unable to do anything. Cannot attack. Takes maximum damage from attacks. Sleepy Time
Sleepy
Sleepy (monster)
Random N/A N/A N/A N/A N/A N/A
Stun Unable to do anything. Cannot attack. Takes maximum damage from attacks. Petrify
Quake
Squeeze
Battle N/A N/A N/A N/A N/A N/A
Wanted Cannot land on Building Spaces. Cannot Give Up. Awards a bounty to killer if defeated. Failing to Rob a Shop or Town 7 Days No No No No No No
Z Plague Lose HP equal to twice the player's level each turn. Pass other players to infect them. Can reduce HP below 1. N/A Chimpy ? Yes Yes No No No Yes

Notes[edit | edit source]

Poison – Causes you to lose health every turn equal to your level. Can be cured by using the item Panacea, going to Dokapon Castle or any of the Temples, using the Defensive Battle Magic Super Cure, or using the battle skill Prayer. Poison cannot kill the player, taking them down to 1 HP; afterwards, it will deal 0 damage each turn (unless the player's HP goes back above 1).

Curse – Causes the player to randomly attack themselves in battle. Can be cured by using the item Soul Mop, going to Dokapon Castle or any of the Temples, using the Defensive Battle Magic Super Cure, or using the battle skill Prayer.

For some reason, sometimes the player will receive it randomly, it's probably a serious glitch.

Lock – Disables Items and Field Magic use on the world map. Can be cured by going to Dokapon Castle or any of the Temples, using the Defensive Battle Magic, Super Cure, or using the Battle Skill, Prayer. It usually lasts around 5 turns before eventually going away.

Fear – Prevents the player from landing on any space that would guarantee a battle, meaning other players or monster-occupied towns. Can be cured by using the item Panacea, going to Dokapon Castle or any of the Temples, using the Defensive Battle Magic Super Cure, or using the battle skill Prayer. Usually lasts around 5 turns before eventually going away.

Footsore – Makes the player only able to move one space at a time on the world map (preventing operation of the Spinner), and prevents the use of movement-enhancing Items. Can be cured by using the item Panacea, going to Dokapon Castle or any of the Temples, using the Defensive Battle Magic Super Cure, or using the Battle Skill, Prayer. Usually lasts around 5 turns before eventually going away.

Paralysis – Makes the player move to the spot they are currently on, leaving them unable to move for one turn. Paralysis only lasts for one turn.

Z Plague – Chimpies from the Chimpy outbreak sub-event will induce this effect upon contact with your character (when the Chimp uses Attack or Strike). Z Plague will deal double the Poison effect's damage each turn, and prevents you from healing HP when levelling up. You can pass the plague onto other players by passing by them like a Thief. Only a Miracle Serum, a visit to Dokapon Castle, or death will cure it.

Doom – This can only be cause by an Adventurer casting Death Call on you. If so, you will have 7–10 days to defeat the caster, otherwise you will die, and be out for 3 turns (2 turns if you are in a dungeon).

Sleep – If you are out of battle, you forfeit your turn. If you are in battle, and you don't wake up (random), you are helpless against any attacks, as you cannot use ANY Battle Commands.

Wanted – See the link.

Community content is available under CC-BY-SA unless otherwise noted.