No edit summary Tag: Visual edit |
No edit summary |
||
Line 1: | Line 1: | ||
− | Robbing a store is an option the player can chooses when in a shop and selecting "ATTACK." The player will play [[Roshambo]] (Rock-Paper-Scissors) against the shopkeeper. If a player fails to rob a store by losing Roshambo, they will gain the [[Wanted|wanted field status]] for 7 Days, and a bounty will be placed on them. There are different outcomes depending on the type of store the player robs. |
+ | '''Robbing a store''' is an option the player can chooses when in a shop and selecting "ATTACK." The player will play [[Roshambo]] (Rock-Paper-Scissors) against the shopkeeper. If a player fails to rob a store by losing Roshambo, they will gain the [[Wanted|wanted field status]] for 7 Days, and a bounty will be placed on them. There are different outcomes depending on the type of store the player robs. |
==Weapon Stores== |
==Weapon Stores== |
Revision as of 07:15, 21 July 2020
Robbing a store is an option the player can chooses when in a shop and selecting "ATTACK." The player will play Roshambo (Rock-Paper-Scissors) against the shopkeeper. If a player fails to rob a store by losing Roshambo, they will gain the wanted field status for 7 Days, and a bounty will be placed on them. There are different outcomes depending on the type of store the player robs.
Weapon Stores
If a player succesfully robs a Weapon Store, they will randomly receive either the store's most expensive Weapon or Shield. The player does not get to choose which item is stolen.
Item Stores
If a player successfully robs an Item Store, they will randomly receive 3 expensive items from a pool of possible items.
Magic Stores
If a player successfully robs a Magic Store, they will randomly receive 3 expensive field magic from a pool of possible items.
Kira the Merchant
If a player successfully robs Kira the Merchant, they will randomly receive 3 expensive items from a pool of possible items.